var TOMELEC {

spawnEntity(TomMain),(GingerMain)

changeCostume(GingerMain)to(GingerElec)

changeCostume(TomMain)to(TomElec)to(TomDoElec)

changeCostume(GingerElec)to(GingerMain)

despawnEntity(TomDoElec)

spawnEntity(Henry)

changeCostume(GingerMain)to(GingerSword)

move(GingerSword)to(Henry)

jump(Henry)for(1s)

const End

}