var TOMELEC {
spawnEntity(TomMain),(GingerMain)
changeCostume(GingerMain)to(GingerElec)
changeCostume(TomMain)to(TomElec)to(TomDoElec)
changeCostume(GingerElec)to(GingerMain)
despawnEntity(TomDoElec)
spawnEntity(Henry)
changeCostume(GingerMain)to(GingerSword)
move(GingerSword)to(Henry)
jump(Henry)for(1s)
const End
}